Examples match release 1.0.0. Back up your configuration before editing. Use this plugin's reload command where supported; restart after dependency or JAR changes.
Settings in this file
Values shown below are sanitized defaults from the release JAR. Empty private fields must be configured locally.
General behavior, prefixes and operational switches.
Setting
Staff inventory tools, item slots, names and interactions.
Setting
Default configuration
Preserve YAML indentation. Never publish your configured keys, tokens or player data.
SETTINGS:
GAME-MODE: CREATIVE
VANISH-ON-ENABLE: true
BETTER-VIEW-ON-ENABLE: true
RANDOM-TELEPORT-EXCLUDES-STAFF: true
FROZEN-COMMAND-WHITELIST: [/msg, /tell, /w, /report]
ITEMS:
VANISH:
SLOT: 0
ENABLED: {MATERIAL: LIME_DYE, NAME: "&aVanished", LORE: ["&7Click to become visible"]}
DISABLED: {MATERIAL: GRAY_DYE, NAME: "&7Visible", LORE: ["&7Click to enable vanish"]}
FREEZE: {SLOT: 1, MATERIAL: ICE, NAME: "&bFreeze Player", LORE: ["&7Right-click a player to freeze them", "&7Left-click to view frozen players"]}
INSPECT: {SLOT: 2, MATERIAL: BOOK, NAME: "&eInspect Inventory", LORE: ["&7Right-click a player to inspect them"]}
BETTER_VIEW: {SLOT: 4, MATERIAL: ORANGE_CARPET, NAME: "&eBetter View", LORE: ["&7Click to toggle better view"]}
RANDOM_TELEPORT: {SLOT: 7, MATERIAL: PLAYER_HEAD, NAME: "&eRandom Teleport", LORE: ["&7Click to teleport to a random player"]}
STAFF_LIST: {SLOT: 8, MATERIAL: CLOCK, NAME: "&eStaff List", LORE: ["&7Click to view online staff"]}